Raft
DevBlog

Blog #2

On 20 October, 2016 by Redbeet Interactive

 

Hi!

Week two of production is done! Progress has been made! The Following features have been implemented:

  • An inventory and hot bar system with drag and drop functionality!
  • A crafting menu with two recepies available for crafting, a campfire and your trusty hook!

Along with these features comes a couple of graphical assets such as:

  • Potatoes!
  • Crop Pot
  • Campfire
  • First Draft of the UI

Our main goal right now is for the player to have a goal, for example to craft a campfire in order to purify saltwater to quench their thirst. So next week we will be focusing on completing this loop.

Inventory_Crafting_Plants_Camfire.PNG

Written by Redbeet Interactive

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